using UnityEngine;

namespace Framework
{
    public static partial class Utils
    {
        public static class Math
        {
            public static float DistanceSqr(Vector3 a, Vector3 b)
            {
                var xx = a.x - b.x;
                var yy = a.y - b.y;
                var zz = a.z - b.z;
                return xx * xx + yy * yy + zz * zz;
            }
        }
    }
}